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(+1)

Hey Armandas,

Cute little game - nicely done for a first project :)

I think the next step to improve this project, or integrate in future projects would be to introduce the player's actions more gradually - basically making the first level act as a tutorial where you're first shown how to jump, then introduced to the double jump (I only found out about it by accident, and it's pretty important for the game), and then introduce shooting and stabbing.

Also, I'd make the ending of the level more clear - and have a button prompt ('Press space to go to the next level!') show up when you're at the level portal. I passed it at first without knowing what to do with it.

There's more things you could work on, like tweaking the sword slash, and streamlining your game a bit - figuring out what parts of your game may need more attention and which ones you may not need at all. But I hope those first points I mentioned are already useful :)

Good luck with your future projects!

(+1)

Thank you for your feedback,  I really appreciate it!  Project isn't done yet, so I will fix things that you pointed out. Sometimes then you're creating, everything looks clear, but in reality some things might be confusing.